| GAMES
:: : THE PLACE TO BE
:::: EVA PROJECT
:::: PLAY ROOM
| DESIGN DOCS
:: : FLY.DOC
:::: THEM
| MAPS
:: : DOGHOUSE
:: : GTP_TOWER
:: : GTP_DISCO
| MUSIC
:: : 12
:: : ELECTRONIC
| MAKING OF...
:: : THE PLACE TO BE
:::: WALL STREET


 

 

 

 

 

 

 

- The Place to be:

This is a game I made with blender. There are 3 variations, the first one is a progressive levels game, the second one is a 1 expert mode level and the third one a race circuit. I use what i call glow-shading. Dont forget to check the making of the place to be

Random screenshots



READ THE REVIEW OF MY GAME at Blender3d.com: Above all, I want to point out that rather than push Blender to conform to her notions of what a game should be, she researched the capabilities of the Blender Engine, accepted her own realistic limitations and came up with a game that is successful on many levels. The only question now is, at what level will you succeed when you find yourself in "The Place to be?"

Dont forget to check the making of...the place to be

 


Copyright S. 2002 bla bla bla