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the making of...CS_wallstreet:
This was my first Counter Strike map and specially
the first time i worked with the quake2 engine. I had to rethink
some of the parts because of the limits but i ended learning
a few things.
The cool thing about CS maps is that they are
based on real locations or places that could exist. I wanted
to make a map where you could visit some famous place and have
fun there.
I had some clear things in my mind. I wanted
it to be a CS where you had to rescue people, i wanted it to
have an outdoors area and an indoors area. I also wanted Counter
Terrorist to approach the building hiding behind cars and giving
terrorist nice sniping positions.
I wanted to create the atmosphere of movies
where the good guys get out of the van and run to save the hostages.
After searching for a nice real location i found that wallstreet
was perfect.
Here are the steps:
I have never been to New York and didnt have
idea how the streets were connected etc so the first thing i
did was look for all the pictures i could find. ( Thanks "Dertrieb"
for the link to images.google.com)
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As usual the
first things you find are tourist pictures. It is ok because
they dont compress them and they are usually huge. Also
you can get some "bad shots" that show you more
than proffessional photographs. Here you can see a cute
japanese girl. |
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It is amazing
how many old photographs you can find. At first it was fun
but after a while i was sick of black and white pictures. |

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With these
pictures i started to have an idea of how everything looked.
There is the New York Stock Exchange at the top, Morgan
Bank to the left and the small roof if general plaza where
a George Washington statue stands. |
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More photos
from my wallstreet gallery ;) |


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yes, all
very nice but I STILL didnt have any photos to use as
textures. Thanks god corbis.com exists. They use waterwarks
so i had to use the "free parts" of the image
and make seamless textures with the bits i could use. |


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These are some
more pictures i used as textures. As you can see they suck
but when they are the only thing you have... For the first
one i had to make it "colour" so that it matched
the surrounding buildings. For the second one...well i had
to spend some time with it because it´s really bad.
I used the building with the columns and made a seamless
pattern with that area. |
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The asphalt
wasn´t a problem because there are thousands of textures
already made. |
Well, you think...where is the map? I had a
problem; with all those pictures i still didnt have an idea
of how everything looked. It is difficult when you have never
been there. Try to figure out, you have NYSE, the statue, but
what about that building in the corner? Then you see those old
photos and you are totally confused.
But then all my problems were solved in a second....
NEXT>>>
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